@startuml
sprite $stylus [48x48/16] {
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}


!define DEV_STYLUS(_alias) ENTITY(rectangle,black,stylus,_alias,DEV STYLUS)
!define DEV_STYLUS(_alias, _label) ENTITY(rectangle,black,stylus,_label, _alias,DEV STYLUS)
!define DEV_STYLUS(_alias, _label, _shape) ENTITY(_shape,black,stylus,_label, _alias,DEV STYLUS)
!define DEV_STYLUS(_alias, _label, _shape, _color) ENTITY(_shape,_color,stylus,_label, _alias,DEV STYLUS)
skinparam folderBackgroundColor<<DEV STYLUS>> White
@enduml